Friday, March 27, 2009

Bridge Character



My character's name is Sherri- the Urban Cowgirl.  She fights crime with her mind, body and spirit.  Sheri always wears her yoga gear so she is ready to take on anything, her daddy's hat to remind her of her upbringing, and her sheriff's star to show everyone that she means business.  In many ways this character represents me.  Yoga is an important part of my life, for both spiritual and physical balance, and I believe it has helped me to ground my own convictions and beliefs.  The perfect female super-hero, to me, would be a true Yogi- with control of her body and mind, able to use her whole being to fight evil and negativity.  In addition to that, and on a more superficial level, I love yoga clothes.  They are comfortable and allow the wearer to move around in any which way:  and anyone fighting anything needs clothes that they can move in.  As a bonus, some yoga clothes are super cute.  

The cowgirl hat and lasso hail from my home- Alberta.  Many people don't know this, but Alberta is Canada's cowboy province: rodeos, boots, trucks...we have it all and are proud of it.  I wanted to include this aspect, the hometown-girl part, to give my character a more familiar feeling.  Many might think the cowboy hat kind of cheesy, but I find it too symbolize honesty, hard-work, and family heritage (all things essential for any super-hero). 

The sheriff concept was important for me to odd, because it justifies my character's power.  People may not take a woman equipped with some yoga gear and a lasso seriously, but a sheriff designation gives some weight to her authority.  

The lasso ended up fitting perfectly with the octopus beside me: one of the tentacles turns gradually into the beginning of the rope.  I really like how this ties the two characters together-ensuring that any viewer realizes that the scene is connected.  The other element that ties the images together is the presence of circular objects- air-bubbles in the water, open end of the lasso, and then onto the next image.   

On the right side my image is tied to the Pac-man with her kicking motion- in part powering the movement of the pac-man away from my character.  The lines coming from the foot and going towards the pac-man's hand show this movement and again reinforce that the images belong together.  



When painting the image I was weary about my character's proportions.  On paper I was able to do some rough measures and continuously change my sketch when something was askew, but that was a little different when painting on the wall.  I ended up finding a great solution: I used my own body as a guideline for arm and leg length, height and other proportions.  This allowed for my character to have a semi-believable physic (she was given some pretty hefty arm muscles to show her strength).  

I initially painted the area that would be taken up by my character's body white to give a background- I did this only in outline form, meaning that I did not paint the entire block of space white, only the part that I would use to draw my character.  I did this because I like the haphazard look of graffiti and wanted the artwork of others to come through through the background.  I ended up using a marbling effect to blend my background into the graffiti and the blend the white blocks beside me into the graffiti.  This marbling was easy to do with a brush and white paint: lightly making strokes resulted in a marble pattern because the surface of the wall is not flat.  Perfect.  

I then outlined Sherri using spray-paint.  I decided on purple because it was a darker color, but was not black, like most others were using.  Once I had my outline I was ready to start adding details, like hair, the badge, a face, etc.  I was able to color in her hair and pants and try to give her a more realistic feel.  Often I needed to grab more white paint to correct somethings that did not turn out in purple.  I used my fingers to spread paint in smaller areas to give better details.  The lasso remained black so that it could be a true continuation from the black tentacle of the octopus.  

I was really happy with how my character turned out.  The next day I drove by the wall in the bus and realized, however, that Sherri did not really stand out.  This is mostly because of the purple color, it just kind of blends in and is not as bold as the black of the other characters.  To counteract this I went out and outlined Sheri in black and made some of the white parts whiter.  Unfortunately the weather was against me and the rain lead to some running of the new paints.  regardless I am thrilled with the results: I realized for the first time that this character should not be perfect.

Clean and unblemished graffiti does not great graffiti make.  After I stood back and really looked at my character I noticed that the flaws did not reveal themselves, they actually worked to make the character unique!   This is really cool, especially for a perfectionist like me to realize.  I could easily work hours more on my character, but all the effort would not achieve the effect that is currently present.  A sheriff star is a sheriff star, with or without super well defined black outlines.  If this character was on a canvas this may be different, but the fact that she is street art makes her imperfections acceptable, if not expected.  

My character is an important symbol for me and works well in her context within our continuous mural, with connections to both characters around her.   

  

Friday, March 20, 2009

MARIO... Iconic Character




I chose Mario as my character because I always enjoyed playing the game on Nintendo. Mario always had my interest and I use to draw him all the time so for my iconic character I will paint Mario on the tunnel of East Campus.His facial expressions catch my eye, so I thought that it would draw attention to the tunnel also.

Thursday, March 19, 2009

Mural Project Iconic Character




The Iconic character I chose for the mural is PAC MAN he is a universally known character .PAC MAN is an icon of 1980s popular culture."Pac-Man is often credited with being a landmark in video game history, and is among the most famous arcade games of all time."PAC MAN is easily one of the most recognizable games in Northa America even though it came out almost 3 decades ago. I will try to add as much detail to make him recognizable and I think it will be interesting to incorporate him in the mural since I have never done anything such as a Mural.

Sunday, March 8, 2009

Tomi's Power Point Presentaion

Power Point Presentation: The Johnson Family Album

Idea:
For my second project, I decided to look at the transformation of a family, and in doing so, also show the transformation of a couple's relationship. I wanted to do this through portraits, because they could be incremental and easily show the changes over time.

Implementation:
Doing this project took a lot of time, I first thought the main think I would have to change in the photos would be the physical appearance of the characters as they grew older. However, I quickly realized that if I wanted to tell a story I would need to add facial expressions that gave tiny clues to how they were feeling at the different points in their lives. But that wasn't it. After, I finished drawing my storyboard, I realized that I could not simply draw the family with 2008 style clothing in each picture, because a society's style changes over years.

To figure out what their outfits should look like in the different pictures, I first mapped out all the ages of the members of the family in each picture. The final picture said that the parents were 54, and so I backtracked from 2008. If they are 54 in 2008, that meant that they were 20 in 1974. I started mapping out the clothes from that guide point.

Figuring out the clothes was the tough though, till I realized that I could google search "19-- family portrait." With those searches, I got a number of guides, and then drew form there.

I am pleased with the project though because it shows a couple different types of transformation.
1. Changes in the makeup of the family.
2. Changes in the relationships between the members of the family.
3. Changes in the physical appearance of the different family members over time.
4. Changes in style and dress in America over time.

Style:
This project also took a lot more time than I expected, because I wanted to switch up my drawing style. Although I would still use the computer, I wanted to stay way from drawing with the line tool or with shapes. I used the pen tool. However, the pen tool does not always make perfect lines, so I could not simply use the paint bucket to fill the lines in with color. What I had to do was create a different layer underneath the lines and color that layer.

Lesson Learned:
The great thing about this project though, is that it led me to realize that from now on, I can easily shade the drawings I make in flash by creating a new slightly transparent layer of color.











Wednesday, March 4, 2009

Birth of Munny

My inspiration was those mustache-on-Mona-Lisa pictures, which made me think of combining funky things with classic arts. The painting I chose is The Birth of 
Venus by Botticelli, 


because he is one of my favorite artists and his Venus is so elegant with beautiful figure, long blonde hair and gloomy eyes, which is perfect for my objective. I decided to substitute a character symbolizing the new growing kid-adult toy industry, munny, for venus.
My idea is to show a make up process that turns the munny into a gothic bride, and then make the whole picture emerge from the background.  I used several photoshop brushes, and layered every single change I added to the picture.  I made its (her?) eyes blink to keep the pace of the whole transformation. 

Life Cycle

.mov file is better quality, but the timing is a little off because it compressed many frames when I converted it...  but for the most part, it works.

The timing is better on this AVI file, but the quality is poor and it still loses most of its "animated" elements due to the compression.




I enjoy bringing elements of the sciences into art. I think that science and art are more similar than people give them credit for, and at the same time, a creative perspective on biological themes can provide some necessary contrast.

This work is about food chains, but instead of thinking about the food chain in a traditional way (from prey to predator, consumed to consumer), I reversed the perspective and began breaking down complex organisms into organisms that are farther down the biological "hierarchy." To a certain degree, complex organisms are made up of pieces of smaller ones, but it's interesting to invert this relationship and think about pieces of complex organisms disassembling as many complete smaller animals or plants.

I also really enjoyed the juxtaposition of very technical and somewhat disturbing elements (like the frog dissections) against the use of the archetypal frog prince story and the tongue-and-cheek coffee cup at the end.

I didn't expect this to come out as "animated" as it did, but I was suprised at how well powerpoint lent itself to small spurts of animation, like the falling seed pod or the leaping frog. I like the jumpy or disjointed effect it gave the animation.  Also, this was my first time working with computers and photoshop to create an artwork, so it was a really good learning experience for me.

Tuesday, March 3, 2009

connected Beauty



As the title implies, my project is about the flowing transformation of one form of beauty to another.

I had two main goals for making this project: to accomplish the smooth transitions from scene to scene; and to make each scene artistic and visually pleasurable.

For this project, I mainly used Photoshop. I started with the first main scene, the forest, and altered this image for transforming it into a flower. As altering, I saved the image as a new file as frequently as possible to make sure that I would have enough scenes to make a flowing transformation. I used the same process for transforming a flower into a butterfly, and a butterfly into an eye. This took a lot of time since the images were all drawn and altered by hand drawing, using a Tablet. I knew that this would take a lot of time, but I wanted the particular style that would only be achieved by using this method.

For an eye, I wanted the blinking motion to be natural. Therefore, instead of using a mouse, I set the ‘time interval setting’ really small, which enabled the smooth motion of an eye.

Overall, in terms of the time I had been given for and of the effort I put into, I am really satisfied with my finished project.